AI Insights · Timothy · April 2024
Top 5 Free to Play Games on Android in Brazil - Q1 2024
In Q1 2024, the top free-to-play games on Android in Brazil experienced notable trends in downloads, revenue, and active users, with [Roblox](https://app.sensortower.com/overview/com.roblox.client?country=US) leading the pack.
In the first quarter of 2024, the Brazilian Android gaming market saw significant activity among the top free-to-play games. Here's a closer look at the performance of the top five games: Roblox, Coin Master, Free Fire: 7th Anniversary, Brawl Stars, and Candy Crush Saga.
Roblox from Roblox Corporation had a dynamic quarter. Weekly revenue saw a peak of approximately $249K in the first week of January but experienced a gradual decline, ending the quarter at around $171K. Downloads fluctuated, peaking at 856K in early February, before settling at 492K by the end of March. Active users remained relatively stable, starting at 22.1M and ending slightly higher at 21M.
Coin Master by Moon Active displayed steady weekly revenue, with minor fluctuations, starting at $151K and peaking at $206K by the end of January. Weekly downloads showed a downward trend, decreasing from 67K in early January to approximately 40K by the end of March. Active users also saw a decline, from 390K at the beginning of January to 335K by the end of the quarter.
Free Fire: 7th Anniversary from Garena International I observed varied performance. Weekly revenue started at $182K and ended the quarter at $121K. Downloads were highly volatile, with a notable peak of 849K in late January. Active users saw a slight decline, starting at 16M and ending at approximately 14.7M by the end of March.
Brawl Stars by Supercell experienced a consistent performance. Weekly revenue hovered around $100K to $122K throughout the quarter. Downloads saw a notable increase toward the end of March, peaking at 153K. Active users showed a significant rise, starting at 3.6M in January and increasing to 5.3M by the end of March.
Candy Crush Saga from King maintained steady weekly revenue, averaging around $100K. Downloads fluctuated, with a peak of 86K in mid-February and a notable increase to 85K in the last week of March. Active users remained stable, starting at 1.02M and ending close to the same figure.
These insights come from Sensor Tower, where you can find more detailed analysis and data on the performance of mobile games and apps.